The inaugural IoT (Internet of Things) Cup is a fun, innovative competition for professionals, academics, and university students to showcase their creativity, technology expertise and passion for business innovation in the Internet of Things.

With 20 billion devices connected to the internet by 2020, the Internet of Things enables physical objects or “intelligent things” embedded with electronics, software, sensors, and connectivity to enable objects to exchange data into a connected world. The connectivity of the Internet of Things will rival past technological marvels, such as the printing press, the steam engine, and electricity.

The IoTCup mission is to celebrate skills of forward-thinking professionals and students that can prepare, adapt, thrive and lead in the next major technology growth area – IoT – and will drive a new competitive advantage for Australia and New Zealand.

30 Teams

2 Days

3 Tracks


How it works

IoTCup is an innovative hackathon celebration to build skills, collaboration and innovation capabilities among diverse professionals from a range of companies and backgrounds & students with a passion for the Internet-of-Things. Teams (up to 5 members) from the same company, or university, will prototype and test complex IoT solutions, with mentoring from some of the world’s leading vendors, technologists and engineers. 150 people (30 teams) will compete in the IoT hackathon challenge with competitors drawn from backgrounds in STEM (Science, Technology, Engineering, Maths), Networks, Data Analytics and pure-play IoT providers.

Questions & IoT Challenges

Participants will be tasked with creating integrated IoT economic solutions – involving technology, systems, engineering, business, strategy, risk and security concepts. Teams will be judged based on three criteria:

1. Technical

Does it do what it says on the box? Does your solution work?

2. Commercialization

Is the solution actually solving a business need?

3. End-to-End

How will the solution go to market?

Sponsors & Partners

Prizes & Judging

The Top 5 Teams will be selected at the conclusion of the hackathon. These Top 5 Teams will present their solutions and receive awards at the IoT Festival Conference.
2nd Place
1st Place
3rd Place


To make sure you get the most out of the IoTCup, pre-hack briefing will be made available to competitors the week before the event on Tuesday 30 May.

We’ve also collated some background resources you may find useful in preparation for the competition.

Past Schedule

February 1, 2017


Registrations Open

May 30, 2017


Information Pack Released To Competitors

June 3, 2017


9.00am: Welcome & Team Formation

June 3, 2017


11.00am: Hacking & Mentoring Begin

June 3, 2017


5.00pm: Day 1 Hacking Concludes

June 4, 2017

IoTCup Day 2

5pm: Hacking Concludes & Networking Drinks

June 5, 2017

IoTCup Finals & Awards

Top 5 Teams to present at the IoTFestival Conference

Past Host

KPMG Melbourne
Tower Two, Collins Square
727 Collins Street
Docklands VIC 3008